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Home»Gaming»Star Citizen Alpha 8467657 Update Patch Notes

Star Citizen Alpha 8467657 Update Patch Notes

Update 8467657 has launched for Star Citizen; here are the detailed patch notes pointing out what’s new for players. The title has been in development for…

Tunahan KarakisBy Tunahan KarakisMay 6, 20235 Mins Read
Star Citizen Alpha 8467657 Update Patch Notes
Image Source: Olli43
This article is over 2 years old and may contain outdated information.

Update 8467657 has launched for Star Citizen; here are the detailed patch notes pointing out what’s new for players. The title has been in development for many years and gets constant updates to be tested in the Public Test Universe, including this latest update. The latest version includes new features like New Player Experience and more. Check out the Star Citizen 8467657 update patch notes below.

Patch Notes for the Star Citizen Alpha 8467657 Update

Star Citizen Alpha 8467657 Update Patch Notes
Image Source: Olli43

Testing Focus

  • General Stability
  • Lorville Skyline 2.0
  • Salvage Contract Missions
  • Tractor Beam – T0.5 – Item Attaching and Detaching
  • Ghost Hollow Reclaimer PVP Mission
  • Mission Density Management
  • Mining Balancing v01
  • New Player Experience

Known Issues

  • AC – PTU/LIVE – WaitForPlayerSpawn Connection Timeout
  • Performance – Client – High dedicated video memory usage leads to severe framerate drops at Lorville
  • Aegis Reclaimer – Ships / Vehicles – Ship Features – Reclaimer has no rear Elevator interaction from the ship exterior
  • Aegis Reclaimer – All Variants – Reclaimer main on-elevator control panels do not respond to input
  • ARGO MOLE – Vehicles / UI – The interaction prompts for ALL mining turrets are easy to miss/in unintuitive locations for players
  • CNOU HoverQuad – Vehicles / Locations – The vehicle spawns slightly stuck in the ground
  • Multivehicle – UI / Vehicles / Mining – Mining UI is appearing in Low Resolution
  • Racing – Locations – Specific rock formations on the Yadar Valley race track are visible to some players and not others
  • Crusader – Security Post Kareah – Core Tech – Physics – Actor / Player – Transitioning from EVA onto Kareah’s landing pads has a high chance of instantly killing the player
  • Transit – Area18 – Orison – Shuttles/Trains/Trams – Players are falling through, sometimes disappearing trams and shuttles to their deaths
  • RSI Constellation Multivariant – Vehicles / Ships / Docking – The snub fighter lacks interaction prompts to enter it, making it unusable
  • Locations – ArcCorp / Crusader – Area18 / Orison – Core Tech / Transit Systems – The Trams are out of sync with the station timers, causing trams to overlap or not appear on time
  • Multilocation/Multivehicle – Shopping – Store kiosks won’t populate locations if certain ships are stored
  • Multitool – FPS Hull Scraping – The Salvage attachment has the VFX of the tractor beam and does not function
  • Security Post Kareah – Mission Content / Art – VisArea – Contraband screens have a vis area issue
  • Yela – Grim Hex – Mission Giver – AI / Missions – Wallace Klim becomes stuck under the floor near the hangars after being streamed out and streamed back in

Feature Updates

Locations
  • Further Lorville Restricted Area Lowering and Optimizing
  • Lorville LOD Performance Pass
Gameplay
  • Mining Pass
Mining Location, Sales Premiums, and Availability Balance Pass. Increased probabilities for multiple Minable resources, Including Quantainium. Change to Gold Availablity for Trade Routes. Gold Mine Outposts for Bulk Trade are now locked to Crusader, Far away from their best prices at Arc and Microtech.
  • Ghost Hollow Reclaimer PVP Mission Balance Pass

Changed the max payout from 100k to 125k per terminal. Lowered the maximum mission reset cooldown. Added reward reduction of 10% off per additional player in the fight, up to a maximum of 8 players.

Core Tech

  • Optimized Radar Performance while scanning large amounts of cargo
  • ASOP UI Performance Optimizations

Bug Fixes

  • Fixed – EXPLOIT – Stanton – Shopping / Services – Salvaged weapons can be sold infinitely.
  • Fixed – Ships spawning in populated hangars
  • Fixed – Stanton – Ships / Navigation – Entry / Dismount point of the ladders clips the player through the ship’s geometry. (Temporarily Disables Ladder Slide)
  • Fixed – Missions / Salvage Contracts – Unlawful – Objectives may not update upon accepting the mission
  • Fixed – UI / Vehicles – Quantum Travel – Quantum travel UI is not present
  • Fixed – Interactions / Locations – Area18 / Casaba Outlet – The “Use” prompt is offset from the shopping kiosk preventing interactions in certain positions
  • Fixed – Missions – Delivery – Some Delivery missions require players to travel between moons or planets with quantum-sensitive cargo
  • Fixed – Aegis Reclaimer – Asset / Components / Tractor Beam – The 2 salvaging Heads cannot be reattached with the multitool
  • Fixed – ArcCorp – Area18 – NPE – The “Land at Bajini Point” objective marker is visible for all players doing the New Player Tutorial and changes to a new hangar each time a player calls ATC
  • Fixed – ArcCorp – Area18 – NPE – Interaction – There’s no inner thought option to drop or place the water bottle in the New Player Experience tutorial after drinking from it
  • Fixed – Ghost Hollow – Art / Graphics – ReplaceMe / Replace Me balls can be located around Ghost Hollow / Reclaimer PvP site
  • Fixed – Multivehicle – Vehicles / Components / Tractor Beam – Physicalized Components cannot be removed from ships while the ship is fully destroyed

Technical

  • Fixed 1 Client Crashes
  • Fixed 4 Server Crashes

The 8467657 update for Star Citizen (Alpha) is available on Windows.

Related Topics
Patch Notes Star Citizen
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