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DayZ has today launched its 1.16 update on consoles, so here’s the full list of changes and fixes with this patch! This update has been on the experimental version of the game for some time, though is finally making its way to the live game. In this update, you can expect some great additions such as the new Bizon SMG, an Alarm Clock, a new variant of a motorbike helmet, and much more! That’s not even mentioning a whole heap of minor changes and fixes, all around bringing a great update filled with plenty of improvements. Without further adieu, here’s everything new with DayZ in its 1.16 update on consoles!
DayZ Console Update 1.16 Patch Notes
Added
Bizon SMG
64rd Bizon magazine
Alarm Clock
Yellow Motorbike helmet variant
New VSync option in the settings for PlayStation to remove screen tearing caused by higher frame rates
Increased energy and water given by mushrooms (now similar to fruits)
Some jackets can now be torn into rags similar to their pants-counterpart
Removed action to take fireplace from fire barrel
Crafting an item using the metal wire will produce an item with the same health as the metal wire used (https://feedback.bistudio.com/T161106Â – private)
First Aid Kits and Teddy Bears can now be repaired with sewing kits
Protector Cases and Ammo Boxes can now be repaired with epoxy putty
The gas stove now emits light when active
The pickaxe can now be used to bury things and bodies
Duct tape can now be utilized to craft a splint
Hid the UI element showing parts of the car while sitting inside
Slightly reduced the penetration value of 5.56x45mm ammunition to match other bullets
Red and orange arm bands were looking too similar in certain lighting
Tweaked the mid-air appearance of tracer bullets
Renamed Folding Buttstocks to “lightweight”
Server
Added: use3DMap parameter to the gameplay settings to disable the 2D map overlay of the Tourist Map
Added: shockRefillSpeedConscious parameter to the gameplay settings to adjust the speed at which the player’s Shock value refills when the player is conscious
Added: shockRefillSpeedUnconscious parameter to the gameplay settings to adjust the speed at which the player’s Shock value refills when the player is unconscious
Added: allowRefillSpeedModifier parameter to the gameplay settings to allow/disallow the modifier of the shock value refill based on ammo type settings
Added: quantmin and quantmax parameters can now be used to randomize quantity in the internal magazines of firearms
Fixed: Leaving some entries empty in cfgEffectArea.json would result in default particles, rather than no particles
Known Issues
Fully consuming an item assigned to the quick bar while the quick bar is hidden might cause a bug with the quick bar
Issue with attaching an item from hands with an item in the shoulder slots
Using the D-Pad while in inventory might trigger other actions, such as movement or VOIP
DayZ and console update 1.16 are available on PC and Xbox platforms. For more information regarding this update, check out the official forums.
Shawn is an avid 21-year old writer with two years in the games journalism industry. When not writing, you can often find him falling in love with singleplayer titles or yelling at multiplayer games he enjoys.