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Home»Gaming»Going Medieval 0.11.13 Update Patch Notes

Going Medieval 0.11.13 Update Patch Notes

The 0.11.13 update arrived for Going Medieval, and here’s the full list of changes and fixes added with this patch. The game was released last year…

Tunahan KarakisBy Tunahan KarakisDecember 29, 20222 Mins Read
This article is over 2 years old and may contain outdated information.

The 0.11.13 update arrived for Going Medieval, and here’s the full list of changes and fixes added with this patch. The game was released last year and was met with plenty of excitement from the committee. Now it seems there’s a new patch which increases the gameplay experience with fixes and improvements. Check out the Going Medieval 0.11.13 update patch notes down below.

Going Medieval 0.11.13 Update Patch Notes

Going Medieval 0.11.13 Update Patch Notes

Greetings players! The newest patch (0.11.13) is now live on all platforms. Please save your progress and restart your game client to update. You should be able to load normally and continue playing. If you have any problems, please let us know.

Bugs and Fixes

  • Fixed the issue where a settler would be stuck in a looping sequence of picking up and dropping resources during his refueling order.

Known Issues – Going Medieval 0.11.13 Update Patch Notes

  • Settlers will not choose the closest production building (if there are more of the same type), but the one that has a production set first in the global list of productions.
  • Animals get stuck on slopes and stairs sometimes, save/load fixes this. Yes, this happens again but the chances for that to occur are significantly lower. However, please F10 this issue whenever it occurs. It’s been really hard to replicate the issue on our side.
  • If your settlers are experiencing weird animations with some actions, be sure to cap the game’s FPS in the game’s options. Cap it to 60fps. If the issue persists, cap it at 30.

Disclaimer: The experimental and the main branch have the same version of the game. However, on the experimental branch, we decided to keep the Dev version of the game, and that means that a Dev log with red text will appear from time to time. This will help us get more info from your side when crashes and bug reports occur. If you are annoyed by this, please switch to the main branch to experience the game without the red text.

Going Medieval and the 0.11.13 update are available on PC. For more information regarding this patch, visit the official Going Medieval Steam page.

Related Topics
Going Medieval Patch Notes
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