Despite Microsoft’s recent acquisitions, it seems the Windows giant is adamant to prove that it won’t hog all the fun to itself. Previously Xbox CFO Tim Stuart assured the public the buy-out wouldn’t mean Bethesda will get the
Speaking with Game Rant, General Manager of Microsoft Cloud Gaming venture James Gwertzman said that
“The average game developer doesn’t want exclusivity. The average game developer wants to be on every device that players are on. They want a mobile version, a console version. Console makers sometimes want exclusivity because they want their console to be special or better or whatever, but no, we don’t think it’s the answer. We’ve been pretty open about trying to support cross-platform experiences.”
For example, he noted that he and his team provide the PlayFab party, a back-end voice chat system for game developers that supports many platforms, including Switch, PlayStation, and Stadia. Therefore although Microsoft is competing with Sony in terms of console sales, Gwertzman is sure that all of his company’s services should help developers reach gamers “wherever they are.”
“Our
Xbox team will compete with PlayStation to try and get more gamers to buy our device, but at the same time, when it comes to helping game developers, the goal is to help them reach gamers wherever they are.”
Personally, I do think the same way.