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Home»Gaming»Mobile Legends 1.7.74 Update Patch Notes

Mobile Legends 1.7.74 Update Patch Notes

There’s a new update for Mobile Legends,ย and hereโ€™s the complete list of changes and fixes added with this patch. The multiplayer online battle arena (MOBA)…

Tunahan KarakisBy Tunahan KarakisApril 7, 20234 Mins Read
Via BreakFixNow Repair
This article is over 2 years old and may contain outdated information.

There’s a new update for Mobile Legends,ย and hereโ€™s the complete list of changes and fixes added with this patch. The multiplayer online battle arena (MOBA) game was developed and published by Moonton, a subsidiary of ByteDance. The dev supported the game with constant updates and released a new one a while ago. If you’re looking for solid gameplay, you should definitely install the latest version. Check out the Mobile Legends 1.7.74 update patch notes below.

Mobile Legends 1.7.74 Update Patch Notes

Mobile Legends 1.7.74 Update Patch Notes
Via Dunia Games

I.Hero Adjustments

The following uses (โ†‘) (โ†“) (~) to indicate Buff, Nerf, and Adjustment.

[Novaria] (~)

We’ve optimized the flow of Novaria’s skill set. Meanwhile, Astral Sphere’s Explosion Damage now scales more with its travel distance.

[Passive] (โ†‘)

New Effect: Novaria’s Astral Spheres will continuously slow nearby enemies by 30%. When they explode, they deal Magic Damage equal to 240-500 + 48% Total Magic Power + 4%-6% of the target’s Max HP (scales with skill level).

[Skill 1] (~)

Revamped Effect: Novaria summons an Astral Sphere at the target area that deals continuous damage for 3s, after which it explodes, dealing Magic Damage equal to 240-500 + 48% Total Magic Power + 496-6% of the target’s Max HP and increasing the slow from Passive to 250% of the base effect (30% to 75%).

[Skill 2] (โ†“)

Damage: 300-550 + 60% Total Magic Power + 5%-7.5% target’s Max HP >> 240-500 + 48% Total Magic Power + 4%-6% target’s Max HP (same as Passive).

Astral Sphere’s Explosion Damage growth based on travel distance: 200% >> 250%

[Ultimate] (~)

Mana Cost: 150-300 >> 350-750

New Effect: Skill 2 no longer costs Mana during her Ultimate.

[Valentina] (~) – Mobile Legends 1.7.74 Update Patch Notes

Valentina’s Ultimate is too strong against certain heroes but weak against others, so we’re balancing it a bit.

[Ultimate] (~)

The cooldown is now based on the stolen Ultimate (but cannot go below 10s).

[Minotaur] (โ†“)

Minotaur has become too strong after removing the Rage mechanic, so we’re doing some balancing in this version.

[Passive] (โ†“)

Hybrid Defense reduction on controlled enemies: 5 + 1Hero Level >> 5 + 0.5Hero Level

Hybrid Defense increase on healed allies: 5 + 1Hero Level >> 5 + 0.5Hero Level

[Skill 1] (โ†“)

CD: 8-5.5s >> 12-9.5s

[Skill 2] (โ†‘)

CD: 12-9.5s >> 10-7.5s

[Ultimate] (โ†“)

CD: 50-40s >> 60-50s

Cooldown starts after the Enraged state ends.

[Bane] (โ†“) – Mobile Legends 1.7.74 Update Patch Notes

Bane’s early and mid-game performance has been nerfed.

[Passive] (โ†“)

Enhanced Basic Attacks no longer slow enemies.

[Skill 1] (โ†“)

CD: 6-4s >> 8-6s

Cooldown reduction for every 100 Physical Attacks: 5% >> 8%

[Faramis] (โ†“)

Faramis’ Ultimate is too powerful, so we’re lowering his durability and damage potential in teamfights.

[Skill 1] (โ†“)

Hybrid Defense Increase: 50-100 >> 25-50

[Skill 2] (~)

Base Damage: 330-480 >> 350-500

Split Damage: 200-300 >> 175-250

[Arlott] (โ†“)

[Skill 2] (โ†“)

HP Restored: 7%-12% >>5%-10%

[Harley] (โ†“)

[Skill 2] (โ†“)

Cooldown: 10-8s >> 12-9s

lI. Weekly Free Heroes

[Free Heroes]

8 Free Heroes: Server Time 04/07/2023 05:01:00 to 04/14/2023 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)

Clint, Dyrroth, Diggie, Alice, Fanny, Yin, Aulus, and Hylos.

6 Extra Starlight Member Heroes: Akai, Brody, Chou, Aldous, Melissa, and Franco.

III. Battlefield Adjustments

[Equipment]

[Cursed Helmet] & [Molten Essence] (โ†“) – Mobile Legends 1.7.74 Update Patch Notes

Some heroes are clearing the Jungle too fast in the early and mid-game using specific equipment, so we’re tuning them.

[Unique Passive – Burning Soul] (โ†“)

Damage Increase to Minions and Creeps: 210%-350% >> 140%-350%

[Other]

1- Optimized Diggie’s Ultimate to grant shields to allies moving into range during his Ultimate. (Now consistent with the removal of CC.)

2- Optimized the indicator for the 3rd attack of Freya’s Skill 2 to be more distinct from the first two.

3- Roaming Enchantment can now be canceled for free in the first 30s of the game. It can be used when another teammate has bought Roaming Footwear.

IV. Bug Fixes

Fixed an issue where Layla could sometimes perform multiple Basic Attacks in a short period after using her Skill 1.

V. New Functions & Events
Battle Setups and Revamped Emblems

We hope the following optimizations will help players better understand the Revamped Emblems system and make the feature more accessible.

1- Optimized a large portion of long and short descriptions for Core Talents.

2- Optimized the way players can swap one part of a Battle Setup.

3- Optimized the interface for editing Emblems while in a match.

4- Optimized the flow of the pop-up tutorials.

Mobile Legends is available on Android and iOS. For more information regarding this patch, visit the Reddit post.

Related Topics
Mobile Legends Patch Notes
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Tunahan Karakis
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