At last, one of the most recognizable characters in gaming is coming to iPhone.
Today at Appleโs Keynote in San Francisco, the audience received quite a surprise when Nintendoโs Shigeru Miyamoto, creator of Super Mario, tookย center stage. Miyamoto usedย that opportunity in the spotlight to show off Super Mario Run, Nintendoโs newest project, which will soon be coming to an iPhone and iPadย near you.

Until now, Super Mario and other subsequent Mario titles have been exclusively available to the large family of Nintendo consoles- playable via controllers with familiar buttons and a directional pad; and since Mario is not known for beingย the most stationary of characters, it is only natural to wonder how well a gameย willย translate to the high-resolution, directional pad-free screens of our Apple devices.
Miyamoto explained that in Super Mario Run,ย โMario runs automatically to the right…it is very simple, and the movement feels great.โ With just a simpleย tapย on the screen, you can make Mario jump. The longer you press down on the screen, the higher he will jump. The official description of the game states that “your character will behave differently depending on the timing of your taps, so it’s up to you to show off particularly smooth moves, gather coins and reach the goal.”

Not only can we play Mario with oneย hand for the very first time, the game also supports player interconnectivity in a way that we have not seen in the franchise before. Super Mario Runย is a multiplayer experience, and Battle Mode givesย you the opportunity to compete against your friends, as well as players all over the world.
It would seem that after the success ofย Pokรฉmon Go, Nintendo is slowly testing the waters of mobile gaming. We can only hope thatย Super Mario Runย will render the same level of excitement when it is released this December. The game will be free to download and play, and will have in-app purchases.
[embedyt] https://www.youtube.com/watch?v=E39ychZKnDI[/embedyt]