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Home»Gaming»Star Citizen Alpha 8472527 Update Patch Notes Enhances Combat

Star Citizen Alpha 8472527 Update Patch Notes Enhances Combat

Cloud Imperium Games has kicked out the Alpha 8472527 update for Star Citizen, and here are the patch notes giving folks ideas about what has…

Tunahan KarakisBy Tunahan KarakisMay 11, 20234 Mins Read
Patch Notes for the Star Citizen Alpha 8472527 Update - Cinematic Footage
Image Source: GameGasm
This article is over 2 years old and may contain outdated information.

Cloud Imperium Games has kicked out the Alpha 8472527 update for Star Citizen, and here are the patch notes giving folks ideas about what has arrived. The game’s latest patch is pretty extensive, just like the previous one, and brings a ton of changes. The latest update includes AI FPS combat improvements and much more. Besides, note that these patches are released for testing on the Public Test Universe. Check out the Star Citizen Alpha 8472527ย update patch notes below.

Patch Notes for the Star Citizen Alpha 8472527 Update

Patch Notes for the Star Citizen Alpha 8472527 Update - Cinematic Footage
Image Source: GameGasm

Here are the official Star Citizen Alpha 8472527 update patch notes via Cloud Imperium Games:

Testing Focus

  • General Stability and Performance
  • AI FPS Combat Improvements
  • Lorville Skyline 2.0
  • Salvage Contract Missions
  • Tractor Beam – T0.5 – Item Attaching and Detaching
  • Ghost Hollow Reclaimer PVP Mission
  • Mission Density Management
  • Mining Balancing v01
  • New Player Experience

Known Issues

  • Player corpses will not despawn at Grimhex
  • Substenance items lack the “Store” option when carrying the item in Inner Thoughts
  • Players cannot see partied player ships when Quantum Linking together
  • Multilocation – Locations / Shopping / Interactions – Pharmacy kiosk terminals “Use” interface and Interactions are misaligned
  • Weapon Feature / Game Code – Tractor Beam – If you activate the tractor beam in the hangar, you can bring the activated tractor beam back and use it in the armistice zone
  • Aegis Reclaimer – Ships / Vehicles – Ship Features – Reclaimer has no rear Elevator interaction from the ship exterior
  • ARGO MOLE – Vehicles / UI – The interaction prompts for ALL mining turrets are easy to miss/in unintuitive locations for players
  • CNOU HoverQuad – Vehicles / Locations – The vehicle spawns slightly stuck in the ground
  • Multivehicle – UI / Vehicles / Mining – Mining UI is appearing in Low Resolution.
  • Racing – Locations – A specific rock formations on the Yadar Valley race track are visible to some players and not others
  • Crusader – Security Post Kareah – Core Tech – Physics – Actor / Player – Transitioning from EVA onto Kareah’s landing pads has a high chance of instantly killing the player
  • Transit – Area18 – Orison – Shuttles/Trains/Trams – Players are falling through, sometimes disappearing trams and shuttles to their deaths
  • RSI Constellation Multivariant – Vehicles / Ships / Docking – The snub fighter lacks interaction prompts to enter it, making it unusable
  • Locations – ArcCorp / Crusader – Area18 / Orison – Core Tech / Transit Systems – The Trams are out of sync with the station timers, causing trams to overlap or not appear on time.
  • Multilocation/Multivehicle – Shopping – Store kiosks won’t populate locations if certain ships are stored.
  • Multitool – FPS Hull Scraping – The Salvage attachment has the VFX of the tractor beam and does not function
  • Security Post Kareah – Mission Content / Art – VisArea – Contraband screens have a vis area issue
  • Yela – Grim Hex – Mission Giver – AI / Missions – Wallace Klim becomes stuck under the floor near the hangars after being streamed out and streamed back in

Feature Updates

Locations
  • Lorville LOD and Performance Polish Pass
Gameplay
  • Mining Polish Pass

Hand Mining Difficulty Polish Pass. Allowed Mouse Wheel to control throttle – Alt + mouse wheel to control laser intensity.

Bug Fixes

  • Fixed – Area18 – NPE – Design / UI – The Contract Manager shows that the tutorial missions are from ‘<-=UNINITIALIZED=โ†’’
  • Fixed – Area18 – NPE – UI / mobiGlas – After abandoning the mission, the player is still unable to access mobiGlas tabs
  • Fixed – ANVIL Centurion – Ships / Vehicles / Collision – The Anvil Centurion is impossible to get into through natural means
  • Fixed – UI / Mining / Locations – Vehicles / Vehicle HUD – Charge information is missing on mining UI for smaller asteroids and fragments.
  • Fixed – Missions / Locations / Design – Failed Negotiations – Player instantly dies when in no gravity section
  • Fixed – Grim Hex – Mission Giver – AI / Missions – Wallace Klim becomes stuck under the floor near the hangars after being streamed out and streamed back in
  • Fixed – Salvage Contractor Missions – UI / Mission Content / mobiGlas – Timer for unlawful salvage mission does not show in the contract manager.
  • Fixed – ArcCorp – Area18 – NPE – Mission 01: Your First Steps – Initial spawn kicks you out of bed and blocks interactions preventing the mission from continuing

Technical

  • Fixed 3 Client Crashes
  • Fixed 5 Server Crashes

The 8472527 update for Star Citizen (Alpha) is available on Windows.

Related Topics
Patch Notes Star Citizen
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