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Home»Gaming»The Elder Scrolls Online 9.0.3 Update Patch Notes

The Elder Scrolls Online 9.0.3 Update Patch Notes

Update 9.0.3 has rolled out for The Elder Scrolls Online; here are the detailed patch notes that show what’s new in this version. The game’s…

Tunahan KarakisBy Tunahan KarakisMay 8, 20236 Mins Read
This article is over 2 years old and may contain outdated information.

Update 9.0.3 has rolled out for The Elder Scrolls Online; here are the detailed patch notes that show what’s new in this version. The game’s latest update contains the highly anticipated balance adjustments for the Arcanist, along with additional bug fixes for the class and other abilities and item sets, including the issue where some monsters could not be attacked. Check out The Elder Scrolls Online 9.0.3 update patch notes below.

Patch Notes for The Elder Scrolls Online 9.0.3 Update

Patch Notes for The Elder Scrolls Online 9.0.3 Update
Image Source: Bethesda Softworks

Table of Contents

  • Template Updates
  • Known Issues
  • Combat & Gameplay
    • Combat & Abilities
    • Companions
    • Itemization & Item Sets
  • Fixes & Improvements
    • Chapters & DLCs
    • Base Game

Combat and Gameplay

Combat and Abilities

General

  • Fixed an issue that caused monsters or interactable objects to enter a state where they could not be attacked or interacted with.
  • Fixed an issue where some abilities, such as Stampede or Runemend, could cause health desyncs.

Arcanist

  • General
    • Updated the tooltips for several Arcanist abilities that have dynamic cost scaling to specify if they scale off your highest or lowest max resource.
  • Herald of the Tome
    • Abyssal Impact
      • Cephaliarch’s Flail (morph): Updated this ability to heal your character upon casting.
      • Tentacular Dread (morph):
        • Increased the base damage by 20% per Crux spent.
        • This ability no longer increases the immobilization duration per Crux spent.
    • Fatecarver: Reduced the cost of this ability to 450 Magicka or 383 Stamina per tick from 750 Magicka or 638 Stamina per tick.
      • Pragmatic Fatecarver (morph): This ability now grants a damage shield while channeling. Note that you will be immune to interrupts while the damage shield holds.
    • Fated Fortune (passive): Updated the terminology used in the tooltip.
    • Psychic Lesion (passive): Updated this passive ability to grant increased Status Effect Chance, up to 75% at Rank 2.
    • The Imperfect Ring: The cost of this ability will now be based on your lowest Max Resource.
    • The Unblinking Eye:
      • Reduced the cost of this ability to 175 Ultimate from 200 Ultimate.
      • Fixed an issue where the ability visual effects could disappear early.
      • The Watcher will now be summoned above your target to aid in combat visibility instead of over your own character.
  • Soldier of Apocrypha
    • Aegis of the Unseen (passive): Updated the tooltip to specify the bonus only applies while a beneficial Soldier of Apocrypha ability is active.
    • Gibbering Shield
      • Gibbering Shelter (morph): Fixed an issue where the ally shield from Gibbering Shelter did not count as a Soldier of Apocrypha ability.
    • Runic Jolt: Increased the range to 22 meters from 15 meters.
      • Runic Embrace (morph): Fixed a typo in the tooltip of this morph.
    • Rune of Eldritch Horror
      • Rune of Uncanny Adoration (morph): Removed the snare on Charmed targets
  • Curative Runeforms
    • Apocryphal Gate: Fixed an issue where this ability and its morphs would not break stealth or invisibility when you teleported between the portals.
    • Chakram Shields
      • The Tidal Chakram (morph): This morph no longer reduces the cost per Crux spent. Instead, it grants a Heal over Time while the damage shield holds based on the shield’s remaining strength and per Crux spent.
    • Remedy Cascade:
      • Fixed an issue where this ability and its morphs were not considered healing abilities for most procs and passive effects.
      • Increased the width of this ability and its morphs to 4 meters from 3 meters.
    • Runemend:
      • Fixed an issue where the first heal from this ability and its morphs was not considered a single-target heal.
      • Fixed a rare issue where this ability and its morphs could cause health desyncs.
    • Vitalizing Glyphic: The Weapon and Spell Damage granted by this ability and its morphs can now affect up to 12 targets. Note the Healing over Time still only affects up to 6 targets.
      • Glyphic of the Tides (morph): This morph now also grants Major Protection to up to 12 targets once the glyphic reaches full health.

Dragonknight

  • Draconic Power
    • Dark Talons
      • Burning Talons (morph):
        • The Damage over Time from this morph will now always apply to the target, rather than only when they do not already have the DoT active.
        • Reduced the damage over time by approximately 27% but increased the duration to 5 seconds, up from 4.

Templar

  • Dawn’s Wrath
    • Backlash: This ability and its morphs now need 60% less total damage needed to reach their final values.

Weapons

  • Bow
    • Arrow Spray
      • Acid Spray (morph):
        • The Damage over Time from this morph will now always apply to the target, rather than only when they do not already have the DoT active.
        • Reduced the damage over time by approximately 27% but increased the duration to 5 seconds, up from 4.

Companions

Abilities

  • Fixed an issue where Companion Ultimate abilities appeared to be influenced by the Power Stone passive ability.
  • Sleetmail:
    • When Sharp casts Sleetmail, he now applies a 20% Reduce Damage Taken Buff. It will still apply Major Resolve to up to five other allies.
    • The Reduced Damage Taken buff and Major Resolve now have a duration of 6 seconds.

Quests

  • Between a Rock and a Whetstone:
    • Polished the quest sequence in the Daedra ruins.
    • Updated Herkgrig’s conversation so that you can no longer loop it forever.
  • Paths Unwalked: Fixed an issue where NPCs would interrupt each other on the quest.
  • The Double Edge:
    • Updated how and when other players can see Sharps that are following players in the Telvanni Peninsula and Gorne.
    • Fixed an issue where Harn would gesture too quickly when asked about how he got his scar.
    • Fixed an issue where a quest pin would not display properly in the Necrom Outlaw’s Refuge.
    • Fixed an issue where an NPC accidentally walked into a furnace.
  • The Fateweaver Key: Azandar’s run animation plays more smoothly when he’s ready to enter Fathoms Drift.

Itemization and Item Sets

Mythic Items

    • This set now only reduces the damage taken from direct damage rather than all damage.
    • This set now only activates when you are above 50% Stamina, up from 33%.
    • Reduced the Stamina drained when taking direct damage to 968 on hit, down from 1567.
    • Decreased the cooldown of the Stamina loss on hit to 0.25 seconds, down from 0.5 seconds.
  • Esoteric Environment Greaves:
    • This set now only reduces the damage taken from direct damage rather than all damage.
    • This set now only activates when you are above 50% Stamina, up from 33%.
    • Reduced the Stamina drained when taking direct damage to 968 on hit, down from 1567.
    • Decreased the cooldown of the Stamina loss on hit to 0.25 seconds, down from 0.5 seconds
  • Velothi Ur-Mage’s Amulet:
    • Reduced the amount of Offensive Penetration, this set grants to 1650, down from 4968.
    • This set now grants Minor Force while worn, rather than increasing your Critical Damage by a unique 15%.

Trial Sets

  • Test of Resolve
    • This set now procs when you take damage under 50% Health, up from 35% Health.
    • Reduced the cooldown to 45 seconds, down from 1 minute.
  • Transformative Hope:  This set now activates when healing a target under 50% Health, up from 40%, to make it slightly easier to activate.

Update 9.0.3 for The Elder Scrolls Online is available on PC and macOS.

Related Topics
Patch Notes The Elder Scrolls Online
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